Two Way to Choose Primary Professions in World of Warcraft
In the World of Warcraft, there are two types of professions, primary and secondary. Every player can only choose two Primary Professions but may have as many Secondary Professions as he or she desires. This passage we only discuss the ways to choose primary professions.
You can only have two primary professions at a time. But they are not fixed, you can give up a primary profession and replace it, and they are especially cheap. When you just begin to play, you might benefit by switching professions to meet a goal. You can use this to get a fair upgrade to your starting gear cheaply, and stock up on some low level consumables. While the disadvantage is that every time you switch professions, you will lose all of your built up skill and recipe knowledge in the one you . Your professions provide more capability and benefit when you keep them leveled up as you progress through the game. So in order to quick level our characters, its better for us to cherry pick the professions all at once.
1. One good choice for you is to take two garthering professions.
Take two garthering professions will supply a very good income and will remove the expense associated with leveling a production craft.
Skinning is generally the easiest, since you are often killing skinnable mobs as you level. Mining is generally the most valuable. Mining and Herbalism both use the minimap radar, and you can only be searching for one kind of item on the minimap at a time. But Teldrassil, the Night Elf starting area, has no minerals or mining trainers. Night Elves must wait until they move to Darkshore before learning mining.
Although the "crafting" or "production" professions may look attractive because you can make armor and weapons as you level, newer players fail to realize that the money invested in leveling the craft and creating those items is often more than the cost to simply buy comparable equipment from the auction house. With dual-gathering not only do you avoid the cost of leveling a craft, but you have a source of income with which you can buy that equipment.
Taking two garthering professions will make you increase the chances to have enough gold when you hit 20 and wants to have a mount.
While Mining and Herbalism can each bring in more cash than Skinning, its usually not a good idea to take Mining and Herbalism over Skinning and Mining/Herbalism. The reason for this is that Mining and Herbalism both rely on a tracking skill; having both means you will need to constantly switch between Find Herbs and Find Minerals.
Even though gathering pays well, at some point you will probably want to take a crafting and/or service profession just to try it. Bear in mind that by holding off until you are higher level you can gather all your own ingredients or materials, and you will not bump up against a proficiency level cap. You should be able to afford your recipes easily, as well.
2. Another choice is to have Crafting professions and Enchanting professions.
"Production" professions can potentially useful items. At level cap most production crafts have popular BoP items. You might take a production craft just to make items to disenchant.
Though some crafted items are very good, most are not up to the caliber of the best items that and can be found in the auction house. There is often much seller competition, and prices will then be severely low. If you take a profession that makes armor, take one that makes armor proper to your class. Not only is the armor wearable by your class, the buffs on the armor that you can make are geared toward your class-or at least some of the items are. Besides bags are a critical resource, so you might take tailoring just to make high level bags. If you want to do this, be aware that harvesting the fabric materials depends on your level and the level of the humanoids that you can handle, so check the materials you will need and see if the bags you want to make are within the scope of what your character can accomplish. If not, you might want to skill-up before you this profession, otherwise, you are just wasting your profession slot before then.
Enchanting is a nice profession to have while leveling. If you take enchanting as your primary professions, you should know the following:
First, disenchant s and auction the enchantment materials. Second, there are a few items you can make and sell directly. Do not expect these to make most of your income. Third for caster classes the mana and wizard oils can help leveling. Fourth prior to Wrath of the Lich King, it was necessary to sell enchantment services on the trade channel. The addition of weapon and armor vellum, produced by Inscription, allows the selling of enchantments at auction. Fifth, The demand is high for high-level enchantments, but non-enchanters are unaware of the costs and may be unwilling to adequately compensate. Sixth, tailoring is a good companion profession for enchanting for the production of disenchantable items.
To know this, hope you can find your proper primary professions easily and quickly.